- Change theme
A Basic Introduction To Online Dungeons & Dragons For Rookies
Dungeons & Dragons is the number one roleplaying game in the world.Our guide will help you decide whether playing D&D online is something you’ll enjoy
19:51 18 November 2020
Online Dungeons & Dragons For Beginners
Since the world’s number one role-playing progressive storytelling game can now even be played online, we’ve decided to put together a very basic guide to what Dungeons and Dragons (D&D) is all about, as well as an introduction to some of the more commonly used lingo.
This guide is essentially for someone either only vaguely familiar with the concept of the game, or not familiar with any of it at all.
D&D Is Different – Here’s Why
D&D is different from most other games in that:
- Playing spans several sessions. Unlike a game like Monopoly or even Chess, a game of D&D continues from session to session. Should the participants so choose, a game of D&D could potentially span several sessions.
- Your character grows and develops as the game continues. Personal growth is achieved with every new adventure and encounter.
- D&D is a game catering to the wonderful and limitless world of the imagination.
- Everyone is a winner. Because D&D is a roleplaying game, it stands to reason that it is also a storytelling game. Whether a character wins a certain adventure or a day’s worth of playing, or loses in spectacular fashion, since everyone ultimately ends up having a great social time, everybody emerges a winner.
The Basic Components Of A Game
The basic components of a game of D&D differ slightly from the typical video games or those that feature AI technology, instead they include:
- The Dungeons and Dragons game itself.
- Special D&D dice.
- Character sheets.
- Several mini-figures and battle grids.
- Pencil and paper (these are obviously replaced by digital notepads when playing an online version of the game).
Welcome To The Adventure
Every game of D&D is an adventure. And no matter whether it’s an epic struggle against a natural disaster, or a primitive crawl-around in the dungeon, every D&D adventure can basically be broken down into three sorts of encounters:
- Roleplaying encounters. These present players with the ability to interact with each other as well as with a set of characters controlled by the Dungeon Master (these are called NPCs – non-player characters). Examples of roleplaying encounters/actions would include things like trading, talking to locals and among one another, and even negotiating. Roleplaying encounters can either remain as they are, or they can lead to challenge encounters or combat encounters.
- Challenge encounters. These encounters, as the description suggests, involve the solving or navigating of a particular challenge typically decided by the dice. An example of a challenge encounter could be an encounter leading characters to struggle against a natural disaster or solving a deadly puzzle of poisoned needles to open a locked chest.
- Combat encounters. These only ensue once all possible remedies for dealing with opponents (thugs, monsters, raiders, etc.) have been exhausted. Combat encounters are strictly and rigidly structured and governed by the rules of the game.
The Role Of The Dice
Whenever failed actions have consequences determining the procession of the game, a dice is rolled to determine those outcomes. Rolling dice is incredibly fun and introduces elements of luck and tension and suspension into the adventure. It’s a lot like playing at one of the online casino India have to offer.
The D&D die (singular of dice) rolled to determine outcomes is called a d20. The result, along with the addition of a selection of relevant modifiers, is then compared to a specific “target number”. Target numbers are in certain instances determined by the Dungeon Master, and in others defined by the core rules of the game.